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1. Official Fountain Alliance Statement: War - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Sternburg Export Edited by: Sternburg Export on 19/10/2004 14:57:29 QDF or however they are called... U r Nothing more then the new slaves of Fountain... When u realize this.. we will stand there,, and laugh about u.. ...
- by Iivil green - at 2004.10.19 15:12:00
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2. Official Fountain Alliance Statement: War - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Sternburg Export Edited by: Sternburg Export on 19/10/2004 14:57:29 QDF or however they are called... U r Nothing more then the new slaves of Fountain... When u realize this.. we will stand there,, and laugh about u.. ...
- by Iivil green - at 2004.10.19 15:12:00
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3. Official Fountain Alliance Statement: War - in Corporation, Alliance and Organization Discussions [original thread]
Another post from FA-Alt, In war, truth is always the first casualty -- Everyone dies, it's simply a matter of time
- by Iivil green - at 2004.10.18 14:07:00
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4. Official Fountain Alliance Statement: War - in Corporation, Alliance and Organization Discussions [original thread]
Another post from FA-Alt, In war, truth is always the first casualty -- Everyone dies, it's simply a matter of time
- by Iivil green - at 2004.10.18 14:07:00
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5. Megathron Setups - in Ships and Modules [original thread]
Edited by: Iivil green on 13/09/2004 11:34:14 No,I dont chain frigs. I chain 2 x Enforcer spawns, 2 x Elder spawns without any problems with this setup. 3 x BS spawns are still pure poison, but atleast this way you dont have to move very far t...
- by Iivil green - at 2004.09.13 11:31:00
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6. Megathron Setups - in Ships and Modules [original thread]
Edited by: Iivil green on 13/09/2004 11:34:14 No,I dont chain frigs. I chain 2 x Enforcer spawns, 2 x Elder spawns without any problems with this setup. 3 x BS spawns are still pure poison, but atleast this way you dont have to move very far t...
- by Iivil green - at 2004.09.13 11:31:00
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7. Megathron Setups - in Ships and Modules [original thread]
Edited by: Iivil green on 13/09/2004 10:20:58 Simple, when chaining kill all little ones who web. All of them do not web.. Scramble does not matter when chaining -- Everyone dies, it's simply a matter of time
- by Iivil green - at 2004.09.13 10:19:00
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8. Megathron Setups - in Ships and Modules [original thread]
Edited by: Iivil green on 13/09/2004 10:20:58 Simple, when chaining kill all little ones who web. All of them do not web.. Scramble does not matter when chaining -- Everyone dies, it's simply a matter of time
- by Iivil green - at 2004.09.13 10:19:00
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9. Megathron Setups - in Ships and Modules [original thread]
NPC: 7 x Ion blasters 1 x Large SB 1 x Web 3 x Cap recharger 2 3 x Armor Hardeners ( 2 x Kinetic & 1 x Thermal vs serpentis ) 2 x Cap relay 1 x Large acco 1 x Med repairer 2 Works against serpentis, tanking is need for chaining (works ...
- by Iivil green - at 2004.09.13 01:45:00
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10. Megathron Setups - in Ships and Modules [original thread]
NPC: 7 x Ion blasters 1 x Large SB 1 x Web 3 x Cap recharger 2 3 x Armor Hardeners ( 2 x Kinetic & 1 x Thermal vs serpentis ) 2 x Cap relay 1 x Large acco 1 x Med repairer 2 Works against serpentis, tanking is need for chaining (works ...
- by Iivil green - at 2004.09.13 01:45:00
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11. Larger capital ship cargoholds - in Player Features and Ideas Discussion [original thread]
Sounds good -- Everyone dies, it's simply a matter of time
- by Iivil green - at 2004.07.19 15:31:00
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12. Larger capital ship cargoholds - in Player Features and Ideas Discussion [original thread]
Sounds good -- Everyone dies, it's simply a matter of time
- by Iivil green - at 2004.07.19 15:31:00
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13. Multiple Characters - bad for gameplay and roleplay - in Player Features and Ideas Discussion [original thread]
There is only one problem, how do you define the main character? Its not always the first character created in account etc.. One solution would be that all characters in same account are listed in info -- Everyone dies, it's simply a matter of ...
- by Iivil green - at 2004.07.19 15:24:00
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14. Multiple Characters - bad for gameplay and roleplay - in Player Features and Ideas Discussion [original thread]
There is only one problem, how do you define the main character? Its not always the first character created in account etc.. One solution would be that all characters in same account are listed in info -- Everyone dies, it's simply a matter of ...
- by Iivil green - at 2004.07.19 15:24:00
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15. Megathron pilots unite! - in Ships and Modules [original thread]
Hmph, mega is one of the best atm for NPC hunting. specially with blasters :| Try following at some time: High: 7 x Ion blasters 1 x Large smartbomb Med: 1 x Web 3 x Cap Recharger 2 Low: 2 x Cap relay 3 x Armor hardeners 1 x Medium ...
- by Iivil green - at 2004.06.25 16:40:00
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16. Sentry Guns in Sahtogas IV - Moon 2 - Blood Raiders Logistic Support - in Crime and Punishment [original thread]
Well, who is the n00b.. all mighty n00b killer *bows* 8vs1? err? But you were "smart" enough to play catch with ship and get far enough from station. And I only came there as a bait and it worked? Otherwise you would have docked and smacktalked ...
- by Iivil green - at 2004.06.08 16:29:00
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17. Sentry Guns in Sahtogas IV - Moon 2 - Blood Raiders Logistic Support - in Crime and Punishment [original thread]
Well no matter, he lost his scorpion =) -- Everyone dies, it's simply a matter of time
- by Iivil green - at 2004.06.07 18:09:00
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18. Sentry Guns in Sahtogas IV - Moon 2 - Blood Raiders Logistic Support - in Crime and Punishment [original thread]
So following is happening, there is Crimson Djinn and So'Damm Angry shooting me outside of that station. Crimson Djinn in Scorpion, he fires and sentries do nothing. So'Damm Angry fires with his kestrel sentries do not react. Same thing happens wh...
- by Iivil green - at 2004.06.06 23:23:00
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19. The Impact of Missle Changes on Frigate Missle Boats - in Ships and Modules [original thread]
BS without anti-frigate defense should be dead meat against several frigates, but frigates should not be able to use cruises. Instead of cruises how about rockets from high speed launchers aka 'spammers'? Or some small torpedoes? Or even small b...
- by Iivil green - at 2004.04.20 00:19:00
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